SMPTE: How Immersive Enhances Both Content Creation & Consumption
Originally Aired - Tuesday, April 18 | 1:00 PM - 1:40 PM PT
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Cinema started in 1880s, TV started in the early 1920s and digital / OTT content in the 2000s. Each of these platforms has had an impact on both content creation and consumption. In this session, we will look under the hood of the fourth content platform – IMMERSIVE, and explore the various parts of the immersive world, including Cinematic VR, the Metaverse and Virtual Production to see how they have impacted content creation & consumption and how that will continue going forward.